Compare any two graphics cards:
GeForce RTX 2060 vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce RTX 2060 makes use of a 12 nm design. nVidia has set the core frequency at 1365 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this card. It features 1920 SPUs along with 120 TAUs and 48 Rasterization Operator Units.Compare all that to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has clocked the core speed at 1680 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this particular model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5700 XT 50th Anniversary Edition should be a lot faster than the GeForce RTX 2060 overall. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be much (more or less 64%) faster with regards to texture filtering than the GeForce RTX 2060. (explain)
Pixel RateThe Radeon RX 5700 XT 50th Anniversary Edition is a lot (about 64%) better at FSAA than the GeForce RTX 2060, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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