Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon RX 5700 XT vs Radeon Vega Frontier Edition

Intro

The Radeon RX 5700 XT comes with a core clock frequency of 1605 MHz and a GDDR6 memory speed of 14000 MHz. It also features a 256-bit bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon Vega Frontier Edition, which has core speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 memory. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 225 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 75 Watts (33%)

Memory Bandwidth

As far as performance goes, the Radeon Vega Frontier Edition should theoretically be just a bit superior to the Radeon RX 5700 XT overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Radeon RX 5700 XT 458752 MB/sec
Difference: 36700 (8%)

Texel Rate

The Radeon Vega Frontier Edition should be a lot (about 38%) more effective at texture filtering than the Radeon RX 5700 XT. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Radeon RX 5700 XT 256800 Mtexels/sec
Difference: 96992 (38%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 5700 XT is the winner, though only just barely. (explain)

Radeon RX 5700 XT 102720 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 14272 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon RX 5700 XT

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon RX 5700 XT Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year July 2019 June 2017
Code Name Navi 10 Vega 10 XTX
Memory 8096 MB 16384 MB
Core Speed 1605 MHz 1382 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 225 watts 300 watts
Bandwidth 458752 MB/sec 495452 MB/sec
Texel Rate 256800 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 102720 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2560 4096
Texture Mapping Units 160 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 7 nm 14 nm
Transistors 10300 million 12500 million
Bus PCIe 4.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Radeon RX 5700 XT

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield