Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon R7 360
IntroThe GeForce RTX 2070 Super makes use of a 12 nm design. nVidia has clocked the core frequency at 1605 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this particular model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.Compare those specs to the Radeon R7 360, which comes with a clock frequency of 1050 MHz and a GDDR5 memory speed of 1625 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 768 SPUs, 48 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2070 Super should theoretically be much better than the Radeon R7 360 overall. (explain)
Texel RateThe GeForce RTX 2070 Super is a lot (more or less 410%) faster with regards to anisotropic filtering than the Radeon R7 360. (explain)
Pixel RateThe GeForce RTX 2070 Super is quite a bit (approximately 511%) more effective at anti-aliasing than the Radeon R7 360, and will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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