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GeForce RTX 2070 Super vs Radeon Vega Frontier Edition

Intro

The GeForce RTX 2070 Super features a clock frequency of 1605 MHz and a GDDR6 memory speed of 14000 MHz. It also makes use of a 256-bit memory bus, and uses a 12 nm design. It features 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.

Compare all of that to the Radeon Vega Frontier Edition, which features a GPU core clock speed of 1382 MHz, and 16384 MB of HBM2 RAM set to run at 1890 MHz through a 2048-bit bus. It also is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 Super 215 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 85 Watts (40%)

Memory Bandwidth

The Radeon Vega Frontier Edition, in theory, should perform a small bit faster than the GeForce RTX 2070 Super in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce RTX 2070 Super 458752 MB/sec
Difference: 36700 (8%)

Texel Rate

The Radeon Vega Frontier Edition is much (approximately 38%) faster with regards to AF than the GeForce RTX 2070 Super. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce RTX 2070 Super 256800 Mtexels/sec
Difference: 96992 (38%)

Pixel Rate

The GeForce RTX 2070 Super is just a bit (approximately 16%) more effective at anti-aliasing than the Radeon Vega Frontier Edition, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce RTX 2070 Super 102720 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 14272 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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GeForce RTX 2070 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce RTX 2070 Super Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year July 2019 June 2017
Code Name TU106-400-A1 Vega 10 XTX
Memory 8192 MB 16384 MB
Core Speed 1605 MHz 1382 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 215 watts 300 watts
Bandwidth 458752 MB/sec 495452 MB/sec
Texel Rate 256800 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 102720 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2560 4096
Texture Mapping Units 160 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 13600 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2070 Super

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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