Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 2080 Ti
IntroThe GeForce RTX 2070 Super uses a 12 nm design. nVidia has clocked the core frequency at 1605 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this particular model. It features 2560 SPUs along with 160 TAUs and 64 ROPs.Compare that to the GeForce RTX 2080 Ti, which has a clock frequency of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 352-bit memory bus, and uses a 12 nm design. It is made up of 4352 SPUs, 272 TAUs, and 88 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 Ti should be a lot faster than the GeForce RTX 2070 Super overall. (explain)
Texel RateThe GeForce RTX 2080 Ti should be a lot (more or less 43%) faster with regards to anisotropic filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateThe GeForce RTX 2080 Ti will be a little bit (more or less 16%) better at FSAA than the GeForce RTX 2070 Super, and also capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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