Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 2080 Ti
IntroThe GeForce RTX 2070 Super makes use of a 12 nm design. nVidia has clocked the core speed at 1605 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific card. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.Compare those specifications to the GeForce RTX 2080 Ti, which has GPU core speed of 1350 MHz, and 11264 MB of GDDR6 memory running at 1750 MHz through a 352-bit bus. It also is made up of 4352 SPUs, 272 Texture Address Units, and 88 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 2080 Ti should perform much faster than the GeForce RTX 2070 Super overall. (explain)
Texel RateThe GeForce RTX 2080 Ti will be a lot (approximately 43%) faster with regards to texture filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 2080 Ti is superior to the GeForce RTX 2070 Super, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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