Compare any two graphics cards:
GeForce GTX 650 Ti vs GeForce RTX 2060 Super
IntroThe GeForce GTX 650 Ti has core speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 RAM. It features 768 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.Compare those specifications to the GeForce RTX 2060 Super, which features a clock frequency of 1470 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit bus, and makes use of a 12 nm design. It features 2176 SPUs, 136 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 2060 Super should be quite a bit faster than the GeForce GTX 650 Ti in general. (explain)
Texel RateThe GeForce RTX 2060 Super should be a lot (more or less 237%) faster with regards to AF than the GeForce GTX 650 Ti. (explain)
Pixel RateThe GeForce RTX 2060 Super is a lot (approximately 534%) better at anti-aliasing than the GeForce GTX 650 Ti, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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