Compare any two graphics cards:
GeForce RTX 2060 Super vs Geforce GTX 1080 Ti
IntroThe GeForce RTX 2060 Super uses a 12 nm design. nVidia has set the core frequency at 1470 MHz. The GDDR6 RAM is set to run at a speed of 1750 MHz on this particular card. It features 2176 SPUs as well as 136 Texture Address Units and 64 ROPs.Compare all of that to the Geforce GTX 1080 Ti, which features GPU clock speed of 1480 MHz, and 11264 MB of GDDR5X memory running at 1376 MHz through a 352-bit bus. It also is made up of 3584 Stream Processors, 224 TAUs, and 88 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Geforce GTX 1080 Ti will be 8% faster than the GeForce RTX 2060 Super in general, due to its higher bandwidth. (explain)
Texel RateThe Geforce GTX 1080 Ti will be much (approximately 66%) more effective at anisotropic filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateThe Geforce GTX 1080 Ti is quite a bit (approximately 38%) better at anti-aliasing than the GeForce RTX 2060 Super, and should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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