Compare any two graphics cards:
VS

GeForce RTX 2060 Super vs GeForce RTX 2080 Ti

Intro

The GeForce RTX 2060 Super features a core clock frequency of 1470 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and uses a 12 nm design. It is comprised of 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.

Compare all of that to the GeForce RTX 2080 Ti, which has a core clock speed of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 352-bit memory bus, and makes use of a 12 nm design. It is made up of 4352 SPUs, 272 Texture Address Units, and 88 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 Ti should be a lot faster than the GeForce RTX 2060 Super overall. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 172032 (38%)

Texel Rate

The GeForce RTX 2080 Ti should be a lot (about 84%) better at anisotropic filtering than the GeForce RTX 2060 Super. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 167280 (84%)

Pixel Rate

The GeForce RTX 2080 Ti should be quite a bit (more or less 26%) faster with regards to anti-aliasing than the GeForce RTX 2060 Super, and should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
GeForce RTX 2060 Super 94080 Mpixels/sec
Difference: 24720 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2060 Super GeForce RTX 2080 Ti
Manufacturer nVidia nVidia
Year July 2019 September 2018
Code Name TU106-410-A1 TU102-300A-K1-A1
Memory 8192 MB 11264 MB
Core Speed 1470 MHz 1350 MHz
Memory Speed 1750 GB/s 1750 GB/s
Power (Max TDP) 175 watts 250 watts
Bandwidth 458752 MB/sec 630784 MB/sec
Texel Rate 199920 Mtexels/sec 367200 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 118800 Mpixels/sec
Unified Shaders 2176 4352
Texture Mapping Units 136 272
Render Output Units 64 88
Bus Type GDDR6 GDDR6
Bus Width 256-bit 352-bit
Fab Process 12 nm 12 nm
Transistors 10800 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield