Compare any two graphics cards:
VS

GeForce GTX 1650 vs Radeon HD 6870

Intro

The GeForce GTX 1650 comes with a GPU core speed of 1485 MHz, and the 4096 MB of GDDR5 memory runs at 2001 MHz through a 128-bit bus. It also features 896 Stream Processors, 56 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 6870, which comes with a GPU core clock speed of 900 MHz, and 1024 MB of GDDR5 RAM running at 1050 MHz through a 256-bit bus. It also is comprised of 1120 Stream Processors, 56 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
Radeon HD 6870 151 Watts
Difference: 76 Watts (101%)

Memory Bandwidth

Performance-wise, the Radeon HD 6870 should theoretically be just a bit superior to the GeForce GTX 1650 in general. (explain)

Radeon HD 6870 134400 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 3328 (3%)

Texel Rate

The GeForce GTX 1650 will be a lot (more or less 65%) faster with regards to texture filtering than the Radeon HD 6870. (explain)

GeForce GTX 1650 83160 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 32760 (65%)

Pixel Rate

The GeForce GTX 1650 should be quite a bit (about 65%) better at FSAA than the Radeon HD 6870, and should be capable of handling higher screen resolutions better. (explain)

GeForce GTX 1650 47520 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 18720 (65%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1650 Radeon HD 6870
Manufacturer nVidia AMD
Year April 2019 October 2010
Code Name TU117-300-A1 Barts XT
Memory 4096 MB 1024 MB
Core Speed 1485 MHz 900 MHz
Memory Speed 8004 MHz 4200 MHz
Power (Max TDP) 75 watts 151 watts
Bandwidth 131072 MB/sec 134400 MB/sec
Texel Rate 83160 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 47520 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 896 1120
Texture Mapping Units 56 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 12 nm 40 nm
Transistors 4700 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1650

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield