Compare any two graphics cards:
VS

GeForce GT 640 DDR3 vs GeForce GTX 1650

Intro

The GeForce GT 640 DDR3 has core clock speeds of 900 MHz on the GPU, and 1782 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 32 Texture Address Units and 16 ROPs.

Compare all that to the GeForce GTX 1650, which has a clock frequency of 1485 MHz and a GDDR5 memory frequency of 2001 MHz. It also makes use of a 128-bit bus, and makes use of a 12 nm design. It is comprised of 896 SPUs, 56 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
GeForce GTX 1650 75 Watts
Difference: 10 Watts (15%)

Memory Bandwidth

The GeForce GTX 1650 should in theory be much faster than the GeForce GT 640 DDR3 in general. (explain)

GeForce GTX 1650 131072 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 74048 (130%)

Texel Rate

The GeForce GTX 1650 should be much (approximately 189%) more effective at AF than the GeForce GT 640 DDR3. (explain)

GeForce GTX 1650 83160 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 54360 (189%)

Pixel Rate

The GeForce GTX 1650 should be quite a bit (approximately 230%) faster with regards to FSAA than the GeForce GT 640 DDR3, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1650 47520 Mpixels/sec
GeForce GT 640 DDR3 14400 Mpixels/sec
Difference: 33120 (230%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 640 DDR3 GeForce GTX 1650
Manufacturer nVidia nVidia
Year June 2012 April 2019
Code Name GK107 TU117-300-A1
Memory 2048 MB 4096 MB
Core Speed 900 MHz 1485 MHz
Memory Speed 3564 MHz 8004 MHz
Power (Max TDP) 65 watts 75 watts
Bandwidth 57024 MB/sec 131072 MB/sec
Texel Rate 28800 Mtexels/sec 83160 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 47520 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 32 56
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 12 nm
Transistors 1300 million 4700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield