Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs GeForce GTX 1650

Intro

The GeForce GTX 1070 Ti comes with core speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2432 SPUs along with 152 Texture Address Units and 64 ROPs.

Compare all of that to the GeForce GTX 1650, which features a GPU core clock speed of 1485 MHz, and 4096 MB of GDDR5 RAM set to run at 8000 MHz through a 128-bit bus. It also features 896 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 105 Watts (140%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti should be 100% quicker than the GeForce GTX 1650 in general, due to its greater bandwidth. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 131072 (100%)

Texel Rate

The GeForce GTX 1070 Ti should be a lot (about 194%) more effective at anisotropic filtering than the GeForce GTX 1650. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 161104 (194%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1070 Ti is superior to the GeForce GTX 1650, by far. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 1650 47520 Mpixels/sec
Difference: 55328 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti GeForce GTX 1650
Manufacturer nVidia nVidia
Year November 2017 April 2019
Code Name GP104-300 TU117-300-A1
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 1485 MHz
Memory Speed 8000 MHz 32000 MHz
Power (Max TDP) 180 watts 75 watts
Bandwidth 262144 MB/sec 131072 MB/sec
Texel Rate 244264 Mtexels/sec 83160 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 47520 Mpixels/sec
Unified Shaders 2432 896
Texture Mapping Units 152 56
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 12 nm
Transistors 7200 million 4700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield