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Radeon HD 3870 X2 512MB vs Radeon RX 560

Intro

The Radeon HD 3870 X2 512MB comes with a clock speed of 825 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare all of that to the Radeon RX 560, which uses a 14 nm design. AMD has clocked the core frequency at 1175 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this specific card. It features 1024 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 512MB, in theory, should be a small bit faster than the Radeon RX 560 overall. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
Radeon RX 560 114688 MB/sec
Difference: 512 (0%)

Texel Rate

The Radeon RX 560 should be quite a bit (approximately 185%) more effective at AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon RX 560 75200 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 48800 (185%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 3870 X2 512MB is a better choice, by a large margin. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon RX 560 18800 Mpixels/sec
Difference: 7600 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon RX 560

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon RX 560
Manufacturer AMD AMD
Year Jan 28, 2008 May 2017
Code Name R680 Baffin
Memory 512 MB (x2) 4096 MB
Core Speed 825 MHz (x2) 1175 MHz
Memory Speed 1800 MHz (x2) 7000 MHz
Power (Max TDP) (Unknown) watts 80 watts
Bandwidth 115200 MB/sec 114688 MB/sec
Texel Rate 26400 Mtexels/sec 75200 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 18800 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1024
Texture Mapping Units 16 (x2) 64
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon RX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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