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GeForce RTX 2060 vs Radeon R9 295X2

Intro

The GeForce RTX 2060 has clock speeds of 1365 MHz on the GPU, and 14000 MHz on the 6144 MB of GDDR6 RAM. It features 1920 SPUs as well as 120 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the Radeon R9 295X2, which has a clock frequency of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 512-bit bus, and makes use of a 28 nm design. It features 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 160 Watts
Radeon R9 295X2 500 Watts
Difference: 340 Watts (213%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should in theory be much better than the GeForce RTX 2060 in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce RTX 2060 344064 MB/sec
Difference: 295936 (86%)

Texel Rate

The Radeon R9 295X2 should be much (about 119%) better at anisotropic filtering than the GeForce RTX 2060. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce RTX 2060 163800 Mtexels/sec
Difference: 194536 (119%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 295X2 is superior to the GeForce RTX 2060, and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce RTX 2060 65520 Mpixels/sec
Difference: 64784 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce RTX 2060 Radeon R9 295X2
Manufacturer nVidia AMD
Year January 2019 April 2014
Code Name TU106-200A-KA-A1 Vesuvius
Memory 6144 MB 4096 MB (x2)
Core Speed 1365 MHz 1018 MHz (x2)
Memory Speed 14000 GB/s 5000 MHz (x2)
Power (Max TDP) 160 watts 500 watts
Bandwidth 344064 MB/sec 640000 MB/sec
Texel Rate 163800 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 65520 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1920 2816 (x2)
Texture Mapping Units 120 176 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 12 nm 28 nm
Transistors 10800 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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