Compare any two graphics cards:
GeForce RTX 2060 vs Radeon R9 380 2G
IntroThe GeForce RTX 2060 makes use of a 12 nm design. nVidia has clocked the core frequency at 1365 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this particular model. It features 1920 SPUs along with 120 TAUs and 48 Rasterization Operator Units.Compare those specs to the Radeon R9 380 2G, which comes with core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 2048 MB of GDDR5 memory. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2060 should in theory perform quite a bit faster than the Radeon R9 380 2G overall. (explain)
Texel RateThe GeForce RTX 2060 is a lot (more or less 51%) better at anisotropic filtering than the Radeon R9 380 2G. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 2060 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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