Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs GeForce RTX 2060

Intro

The GeForce GTX 1060 3GB features a GPU clock speed of 1506 MHz, and the 3072 MB of GDDR5 memory is set to run at 2000 MHz through a 192-bit bus. It also features 1152 Stream Processors, 72 TAUs, and 48 Raster Operation Units.

Compare all of that to the GeForce RTX 2060, which makes use of a 12 nm design. nVidia has clocked the core speed at 1365 MHz. The GDDR6 memory works at a frequency of 1750 MHz on this specific model. It features 1920 SPUs along with 120 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce RTX 2060 160 Watts
Difference: 40 Watts (33%)

Memory Bandwidth

In theory, the GeForce RTX 2060 should be much faster than the GeForce GTX 1060 3GB overall. (explain)

GeForce RTX 2060 344064 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 147456 (75%)

Texel Rate

The GeForce RTX 2060 is a lot (approximately 51%) better at AF than the GeForce GTX 1060 3GB. (explain)

GeForce RTX 2060 163800 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 55368 (51%)

Pixel Rate

The GeForce GTX 1060 3GB should be a little bit (more or less 10%) better at FSAA than the GeForce RTX 2060, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
GeForce RTX 2060 65520 Mpixels/sec
Difference: 6768 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce RTX 2060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB GeForce RTX 2060
Manufacturer nVidia nVidia
Year August 2016 January 2019
Code Name GP106-300 TU106-200A-KA-A1
Memory 3072 MB 6144 MB
Core Speed 1506 MHz 1365 MHz
Memory Speed 8000 MHz 3500 GB/s
Power (Max TDP) 120 watts 160 watts
Bandwidth 196608 MB/sec 344064 MB/sec
Texel Rate 108432 Mtexels/sec 163800 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 65520 Mpixels/sec
Unified Shaders 1152 1920
Texture Mapping Units 72 120
Render Output Units 48 48
Bus Type GDDR5 GDDR6
Bus Width 192-bit 192-bit
Fab Process 16 nm 12 nm
Transistors 4400 million 10800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce RTX 2060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield