Compare any two graphics cards:
VS

GeForce 9500 GT 512MB GDDR3 vs Radeon HD 3650 512MB

Intro

The GeForce 9500 GT 512MB GDDR3 has a GPU clock speed of 550 MHz, and the 512 MB of GDDR3 RAM runs at 800 MHz through a 128-bit bus. It also is comprised of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specs to the Radeon HD 3650 512MB, which has a core clock frequency of 725 MHz and a GDDR3 memory frequency of 800 MHz. It also uses a 128-bit bus, and makes use of a 55 nm design. It features 120(24x5) SPUs, 8 TAUs, and 4 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
Radeon HD 3650 512MB 78 Watts
Difference: 28 Watts (56%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The GeForce 9500 GT 512MB GDDR3 will be much (approximately 52%) better at anisotropic filtering than the Radeon HD 3650 512MB. (explain)

GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Radeon HD 3650 512MB 5800 Mtexels/sec
Difference: 3000 (52%)

Pixel Rate

The GeForce 9500 GT 512MB GDDR3 is quite a bit (more or less 52%) faster with regards to full screen anti-aliasing than the Radeon HD 3650 512MB, and also will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Radeon HD 3650 512MB 2900 Mpixels/sec
Difference: 1500 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 3650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9500 GT 512MB GDDR3 Radeon HD 3650 512MB
Manufacturer nVidia AMD
Year July 2008 2008
Code Name G96b RV635 PRO
Memory 512 MB 512 MB
Core Speed 550 MHz 725 MHz
Memory Speed 1600 MHz 1600 MHz
Power (Max TDP) 50 watts 78 watts
Bandwidth 25600 MB/sec 25600 MB/sec
Texel Rate 8800 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 32 120(24x5)
Texture Mapping Units 16 8
Render Output Units 8 4
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 55 nm 55 nm
Transistors 314 million (Unknown) million
Bus PCIe x16 2.0, PCI PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon HD 3650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield