Compare any two graphics cards:
Radeon RX 580 vs Radeon VII
IntroThe Radeon RX 580 makes use of a 14 nm design. AMD has clocked the core speed at 1257 MHz. The GDDR5 memory works at a speed of 2000 MHz on this model. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.Compare those specs to the Radeon VII, which has a GPU core clock speed of 1400 MHz, and 16384 MB of HBM2 RAM set to run at 1000 MHz through a 4096-bit bus. It also is comprised of 3840 SPUs, 240 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon VII should be 300% quicker than the Radeon RX 580 in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon VII is a lot (more or less 86%) more effective at AF than the Radeon RX 580. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon VII is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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