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Compare any two graphics cards: 
 
 GeForce GT 310 vs Radeon HD 5450
 IntroThe GeForce GT 310 comes with a GPU core clock speed of 589 MHz, and the 512 MB of DDR2 RAM runs at 1000 MHz through a 64-bit bus. It also is made up of 16 Stream Processors, 8 Texture Address Units, and 4 ROPs.Compare those specifications to the Radeon HD 5450, which makes use of a 40 nm design. AMD has clocked the core speed at 650 MHz. The DDR3 memory runs at a frequency of 800 MHz on this particular card. It features 80(16x5) SPUs along with 8 TAUs and 4 Rasterization Operator Units. 
Display Graphs
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthTheoretically, the GeForce GT 310 should perform a lot faster than the Radeon HD 5450 in general. (explain) 
 Texel RateThe Radeon HD 5450 will be a little bit (approximately 10%) better at anisotropic filtering than the GeForce GT 310. (explain)
 Pixel RateThe Radeon HD 5450 will be a small bit (more or less 10%) faster with regards to AA than the GeForce GT 310, and also should be capable of handling higher screen resolutions more effectively. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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Comments
One Response to “GeForce GT 310 vs Radeon HD 5450”Ive got both 5450 and g310 altough the 5450 is a stronger card ati software is more problematic then nvidia and for that and many other reasons i would recomend the geforce g310 and any other nvidia gpu its only a opionion witch many people seem to have so.