Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon HD 7970
IntroThe GeForce RTX 2080 Ti features a GPU clock speed of 1350 MHz, and the 11264 MB of GDDR6 RAM runs at 1750 MHz through a 352-bit bus. It also is comprised of 4352 SPUs, 272 Texture Address Units, and 88 ROPs.Compare those specs to the Radeon HD 7970, which features a GPU core clock speed of 925 MHz, and 3072 MB of GDDR5 RAM set to run at 1375 MHz through a 384-bit bus. It also is comprised of 2048 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthPerformance-wise, the GeForce RTX 2080 Ti should in theory be much superior to the Radeon HD 7970 overall. (explain)
Texel RateThe GeForce RTX 2080 Ti should be quite a bit (about 210%) faster with regards to AF than the Radeon HD 7970. (explain)
Pixel RateThe GeForce RTX 2080 Ti should be a lot (approximately 301%) faster with regards to full screen anti-aliasing than the Radeon HD 7970, and also should be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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