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GeForce RTX 2080 Ti vs Radeon R9 280

Intro

The GeForce RTX 2080 Ti uses a 12 nm design. nVidia has clocked the core frequency at 1350 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this specific model. It features 4352 SPUs as well as 272 Texture Address Units and 88 Rasterization Operator Units.

Compare those specs to the Radeon R9 280, which comes with a clock frequency of 933 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Radeon R9 280 7961 points
Difference: 23420 (294%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the GeForce RTX 2080 Ti should theoretically be much better than the Radeon R9 280 overall. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 390784 (163%)

Texel Rate

The GeForce RTX 2080 Ti is a lot (approximately 251%) more effective at anisotropic filtering than the Radeon R9 280. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 262704 (251%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce RTX 2080 Ti is a better choice, by far. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 88944 (298%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Radeon R9 280
Manufacturer nVidia AMD
Year September 2018 March 2014
Code Name TU102-300A-K1-A1 Tahiti Pro
Memory 11264 MB 3072 MB
Core Speed 1350 MHz 933 MHz
Memory Speed 1750 GB/s 5000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 630784 MB/sec 240000 MB/sec
Texel Rate 367200 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 4352 1792
Texture Mapping Units 272 112
Render Output Units 88 32
Bus Type GDDR6 GDDR5
Bus Width 352-bit 384-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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