Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon R9 M370X
IntroThe GeForce RTX 2080 Ti makes use of a 12 nm design. nVidia has set the core frequency at 1350 MHz. The GDDR6 memory works at a speed of 1750 MHz on this specific model. It features 4352 SPUs as well as 272 TAUs and 88 Rasterization Operator Units.Compare those specs to the Radeon R9 M370X, which makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM is set to run at a speed of 1125 MHz on this specific model. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the GeForce RTX 2080 Ti should in theory be a lot superior to the Radeon R9 M370X in general. (explain)
Texel RateThe GeForce RTX 2080 Ti should be quite a bit (more or less 1048%) faster with regards to texture filtering than the Radeon R9 M370X. (explain)
Pixel RateThe GeForce RTX 2080 Ti will be much (approximately 828%) more effective at AA than the Radeon R9 M370X, and capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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