Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon R9 M385X
IntroThe GeForce RTX 2080 Ti uses a 12 nm design. nVidia has set the core speed at 1350 MHz. The GDDR6 memory works at a speed of 1750 MHz on this card. It features 4352 SPUs along with 272 Texture Address Units and 88 ROPs.Compare those specifications to the Radeon R9 M385X, which comes with clock speeds of 1100 MHz on the GPU, and 1500 MHz on the 4096 MB of GDDR5 memory. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the GeForce RTX 2080 Ti should theoretically be much superior to the Radeon R9 M385X in general. (explain)
Texel RateThe GeForce RTX 2080 Ti will be a lot (approximately 496%) faster with regards to anisotropic filtering than the Radeon R9 M385X. (explain)
Pixel RateThe GeForce RTX 2080 Ti will be quite a bit (approximately 575%) more effective at AA than the Radeon R9 M385X, and also will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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