Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon R9 M390X
IntroThe GeForce RTX 2080 Ti makes use of a 12 nm design. nVidia has set the core speed at 1350 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this specific card. It features 4352 SPUs along with 272 Texture Address Units and 88 Rasterization Operator Units.Compare those specs to the Radeon R9 M390X, which uses a 28 nm design. AMD has set the core speed at 723 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this particular card. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 Ti should be 294% faster than the Radeon R9 M390X overall, because of its greater data rate. (explain)
Texel RateThe GeForce RTX 2080 Ti should be quite a bit (more or less 297%) faster with regards to AF than the Radeon R9 M390X. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce RTX 2080 Ti is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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