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GeForce RTX 2070 vs Radeon RX 480

Intro

The GeForce RTX 2070 comes with a GPU core speed of 1410 MHz, and the 8192 MB of GDDR6 RAM is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2304 SPUs, 144 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon RX 480, which features a clock frequency of 1120 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 256-bit memory bus, and uses a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
Radeon RX 480 13349 points
Difference: 8933 (67%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce RTX 2070 175 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2070 should theoretically be quite a bit superior to the Radeon RX 480 in general. (explain)

GeForce RTX 2070 458752 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 196608 (75%)

Texel Rate

The GeForce RTX 2070 is a lot (more or less 26%) more effective at texture filtering than the Radeon RX 480. (explain)

GeForce RTX 2070 203040 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 41760 (26%)

Pixel Rate

The GeForce RTX 2070 should be a lot (about 152%) better at anti-aliasing than the Radeon RX 480, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 90240 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 54400 (152%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2070

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2070 Radeon RX 480
Manufacturer nVidia AMD
Year September 2018 June 2016
Code Name TU104-350 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1410 MHz 1120 MHz
Memory Speed 1750 GB/s 8000 MHz
Power (Max TDP) 175 watts 150 watts
Bandwidth 458752 MB/sec 262144 MB/sec
Texel Rate 203040 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 90240 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2304 2304
Texture Mapping Units 144 144
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce RTX 2070

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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