Compare any two graphics cards:
GeForce RTX 2080 Ti vs Geforce GTX 1080 Ti
IntroThe GeForce RTX 2080 Ti comes with clock speeds of 1350 MHz on the GPU, and 14 MHz on the 11264 MB of GDDR6 memory. It features 4352 SPUs along with 272 Texture Address Units and 88 ROPs.
Compare those specs to the Geforce GTX 1080 Ti, which makes use of a 16 nm design. nVidia has clocked the core frequency at 1480 MHz. The GDDR5X memory is set to run at a speed of 1376 MHz on this particular model. It features 3584 SPUs as well as 224 Texture Address Units and 88 Rasterization Operator Units.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.
The GeForce RTX 2080 Ti should theoretically be quite a bit faster than the Geforce GTX 1080 Ti overall. (explain)
Texel RateThe GeForce RTX 2080 Ti should be just a bit (more or less 11%) more effective at anisotropic filtering than the Geforce GTX 1080 Ti. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Geforce GTX 1080 Ti is superior to the GeForce RTX 2080 Ti, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.
Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.