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GeForce RTX 2080 vs Radeon R7 240

Intro

The GeForce RTX 2080 comes with a GPU core speed of 1515 MHz, and the 8192 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also is made up of 2944 Stream Processors, 184 TAUs, and 64 ROPs.

Compare those specs to the Radeon R7 240, which features GPU clock speed of 730 MHz, and 2048 MB of DDR3 RAM set to run at 900 MHz through a 128-bit bus. It also is comprised of 320 SPUs, 20 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon R7 240 1218 points
Difference: 24937 (2047%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce RTX 2080 215 Watts
Difference: 185 Watts (617%)

Memory Bandwidth

The GeForce RTX 2080 should theoretically perform much faster than the Radeon R7 240 in general. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 429952 (1493%)

Texel Rate

The GeForce RTX 2080 is a lot (about 1809%) faster with regards to AF than the Radeon R7 240. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 264160 (1809%)

Pixel Rate

The GeForce RTX 2080 should be quite a bit (about 1560%) faster with regards to anti-aliasing than the Radeon R7 240, and should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 91120 (1560%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon R7 240
Manufacturer nVidia AMD
Year September 2018 October 2013
Code Name TU104-400A-A1 Oland PRO
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 730 MHz
Memory Speed 1750 GB/s 900 MHz
Power (Max TDP) 215 watts 30 watts
Bandwidth 458752 MB/sec 28800 MB/sec
Texel Rate 278760 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 2944 320
Texture Mapping Units 184 20
Render Output Units 64 8
Bus Type GDDR6 DDR3
Bus Width 256-bit 128-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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