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GeForce RTX 2080 vs Radeon R9 285

Intro

The GeForce RTX 2080 uses a 12 nm design. nVidia has clocked the core speed at 1515 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this model. It features 2944 SPUs along with 184 Texture Address Units and 64 Rasterization Operator Units.

Compare all that to the Radeon R9 285, which comes with GPU clock speed of 918 MHz, and 2048 MB of GDDR5 RAM set to run at 1375 MHz through a 256-bit bus. It also is made up of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon R9 285 8500 points
Difference: 17655 (208%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 285 190 Watts
GeForce RTX 2080 215 Watts
Difference: 25 Watts (13%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 will be 161% faster than the Radeon R9 285 in general, because of its greater data rate. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 282752 (161%)

Texel Rate

The GeForce RTX 2080 will be quite a bit (more or less 171%) more effective at texture filtering than the Radeon R9 285. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 175944 (171%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce RTX 2080 is superior to the Radeon R9 285, and very much so. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 67584 (230%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon R9 285

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon R9 285
Manufacturer nVidia AMD
Year September 2018 September 2014
Code Name TU104-400A-A1 Tonga PRO
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 918 MHz
Memory Speed 1750 GB/s 5500 MHz
Power (Max TDP) 215 watts 190 watts
Bandwidth 458752 MB/sec 176000 MB/sec
Texel Rate 278760 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 2944 1792
Texture Mapping Units 184 112
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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