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GeForce GTX 1050 vs GeForce RTX 2080

Intro

The GeForce GTX 1050 has a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 TAUs, and 32 ROPs.

Compare that to the GeForce RTX 2080, which features GPU core speed of 1515 MHz, and 8192 MB of GDDR6 memory running at 1750 MHz through a 256-bit bus. It also features 2944 Stream Processors, 184 TAUs, and 64 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
GeForce GTX 1050 6657 points
Difference: 19498 (293%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce RTX 2080 215 Watts
Difference: 140 Watts (187%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2080 should theoretically be quite a bit superior to the GeForce GTX 1050 overall. (explain)

GeForce RTX 2080 458752 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The GeForce RTX 2080 should be much (approximately 415%) more effective at AF than the GeForce GTX 1050. (explain)

GeForce RTX 2080 278760 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 224600 (415%)

Pixel Rate

The GeForce RTX 2080 is quite a bit (approximately 124%) faster with regards to AA than the GeForce GTX 1050, and will be able to handle higher resolutions better. (explain)

GeForce RTX 2080 96960 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 53632 (124%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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GeForce RTX 2080

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 GeForce RTX 2080
Manufacturer nVidia nVidia
Year October 2016 September 2018
Code Name GP107-300 TU104-400A-A1
Memory 2048 MB 8192 MB
Core Speed 1354 MHz 1515 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 215 watts
Bandwidth 114688 MB/sec 458752 MB/sec
Texel Rate 54160 Mtexels/sec 278760 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 96960 Mpixels/sec
Unified Shaders 640 2944
Texture Mapping Units 40 184
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 14 nm 12 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

GeForce RTX 2080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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