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GeForce GTX 1060 3GB vs GeForce RTX 2070

Intro

The GeForce GTX 1060 3GB features a clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 192-bit memory bus, and uses a 16 nm design. It is comprised of 1152 SPUs, 72 TAUs, and 48 ROPs.

Compare all that to the GeForce RTX 2070, which comes with core clock speeds of 1410 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2304 SPUs as well as 144 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 1060 3GB 12185 points
Difference: 10097 (83%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce RTX 2070 175 Watts
Difference: 55 Watts (46%)

Memory Bandwidth

The GeForce RTX 2070 should theoretically perform a lot faster than the GeForce GTX 1060 3GB overall. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 262144 (133%)

Texel Rate

The GeForce RTX 2070 is a lot (more or less 87%) better at texture filtering than the GeForce GTX 1060 3GB. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 94608 (87%)

Pixel Rate

The GeForce RTX 2070 is a lot (more or less 25%) more effective at FSAA than the GeForce GTX 1060 3GB, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 1060 3GB 72288 Mpixels/sec
Difference: 17952 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce RTX 2070
Manufacturer nVidia nVidia
Year August 2016 September 2018
Code Name GP106-300 TU104-350
Memory 3072 MB 8192 MB
Core Speed 1506 MHz 1410 MHz
Memory Speed 8000 MHz 3500 GB/s
Power (Max TDP) 120 watts 175 watts
Bandwidth 196608 MB/sec 458752 MB/sec
Texel Rate 108432 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 1152 2304
Texture Mapping Units 72 144
Render Output Units 48 64
Bus Type GDDR5 GDDR6
Bus Width 192-bit 256-bit
Fab Process 16 nm 12 nm
Transistors 4400 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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