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GeForce GTX 1060 3GB vs GeForce RTX 2070

Intro

The GeForce GTX 1060 3GB comes with core speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 memory. It features 1152 SPUs along with 72 Texture Address Units and 48 ROPs.

Compare those specs to the GeForce RTX 2070, which comes with a core clock speed of 1410 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 12 nm design. It features 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
GeForce GTX 1060 3GB 12185 points
Difference: 10097 (83%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce RTX 2070 175 Watts
Difference: 55 Watts (46%)

Memory Bandwidth

The GeForce RTX 2070 should theoretically perform much faster than the GeForce GTX 1060 3GB in general. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 262144 (133%)

Texel Rate

The GeForce RTX 2070 is much (approximately 87%) faster with regards to texture filtering than the GeForce GTX 1060 3GB. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 94608 (87%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce RTX 2070 is a better choice, by far. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce GTX 1060 3GB 72288 Mpixels/sec
Difference: 17952 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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GeForce RTX 2070

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce RTX 2070
Manufacturer nVidia nVidia
Year August 2016 September 2018
Code Name GP106-300 TU104-350
Memory 3072 MB 8192 MB
Core Speed 1506 MHz 1410 MHz
Memory Speed 8000 MHz 3500 GB/s
Power (Max TDP) 120 watts 175 watts
Bandwidth 196608 MB/sec 458752 MB/sec
Texel Rate 108432 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 1152 2304
Texture Mapping Units 72 144
Render Output Units 48 64
Bus Type GDDR5 GDDR6
Bus Width 192-bit 256-bit
Fab Process 16 nm 12 nm
Transistors 4400 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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