Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 460
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has clocked the core frequency at 1410 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this specific model. It features 2304 SPUs as well as 144 TAUs and 64 ROPs.Compare those specifications to the Radeon RX 460, which makes use of a 14 nm design. AMD has set the core speed at 1090 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this specific model. It features 896 SPUs along with 56 TAUs and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2070 should theoretically be much superior to the Radeon RX 460 in general. (explain)
Texel RateThe GeForce RTX 2070 will be a lot (approximately 233%) better at AF than the Radeon RX 460. (explain)
Pixel RateThe GeForce RTX 2070 should be quite a bit (more or less 417%) faster with regards to full screen anti-aliasing than the Radeon RX 460, and should be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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