Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs Radeon HD 5750 512MB

Intro

The GeForce GTX 1050 3GB comes with core clock speeds of 1392 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 24 Rasterization Operator Units.

Compare those specifications to the Radeon HD 5750 512MB, which has a core clock speed of 700 MHz and a GDDR5 memory frequency of 1150 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is comprised of 720(144x5) SPUs, 36 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon HD 5750 512MB 86 Watts
Difference: 11 Watts (15%)

Memory Bandwidth

The GeForce GTX 1050 3GB should in theory be a little bit faster than the Radeon HD 5750 512MB in general. (explain)

GeForce GTX 1050 3GB 86016 MB/sec
Radeon HD 5750 512MB 73600 MB/sec
Difference: 12416 (17%)

Texel Rate

The GeForce GTX 1050 3GB will be quite a bit (about 165%) faster with regards to AF than the Radeon HD 5750 512MB. (explain)

GeForce GTX 1050 3GB 66816 Mtexels/sec
Radeon HD 5750 512MB 25200 Mtexels/sec
Difference: 41616 (165%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1050 3GB is the winner, and very much so. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
Radeon HD 5750 512MB 11200 Mpixels/sec
Difference: 22208 (198%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB Radeon HD 5750 512MB
Manufacturer nVidia AMD
Year May 2018 October 13, 2009
Code Name GP107 Juniper LE
Memory 3072 MB 512 MB
Core Speed 1392 MHz 700 MHz
Memory Speed 7000 MHz 4600 MHz
Power (Max TDP) 75 watts 86 watts
Bandwidth 86016 MB/sec 73600 MB/sec
Texel Rate 66816 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 768 720(144x5)
Texture Mapping Units 48 36
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 96-bit 128-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1040 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield