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GeForce GTX 1050 3GB vs Radeon HD 7990

Intro

The GeForce GTX 1050 3GB features a clock frequency of 1392 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 96-bit bus, and uses a 14 nm design. It is made up of 768 SPUs, 48 Texture Address Units, and 24 Raster Operation Units.

Compare that to the Radeon HD 7990, which has core speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon HD 7990 375 Watts
Difference: 300 Watts (400%)

Memory Bandwidth

The Radeon HD 7990, in theory, should be a lot faster than the GeForce GTX 1050 3GB in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 489984 (570%)

Texel Rate

The Radeon HD 7990 should be quite a bit (more or less 264%) better at anisotropic filtering than the GeForce GTX 1050 3GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 176384 (264%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 7990 is a better choice, and very much so. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 1050 3GB 33408 Mpixels/sec
Difference: 27392 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 3GB Radeon HD 7990
Manufacturer nVidia AMD
Year May 2018 April 2013
Code Name GP107 Malta
Memory 3072 MB 3072 MB (x2)
Core Speed 1392 MHz 950 MHz (x2)
Memory Speed 7000 MHz 6000 MHz (x2)
Power (Max TDP) 75 watts 375 watts
Bandwidth 86016 MB/sec 576000 MB/sec
Texel Rate 66816 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 768 2048 (x2)
Texture Mapping Units 48 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 96-bit 384-bit (x2)
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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