Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs Radeon HD 7990

Intro

The GeForce GTX 1050 3GB makes use of a 14 nm design. nVidia has clocked the core frequency at 1392 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this card. It features 768 SPUs along with 48 Texture Address Units and 24 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7990, which comes with a core clock speed of 950 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon HD 7990 375 Watts
Difference: 300 Watts (400%)

Memory Bandwidth

The Radeon HD 7990 should theoretically be quite a bit faster than the GeForce GTX 1050 3GB overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 489984 (570%)

Texel Rate

The Radeon HD 7990 should be much (more or less 264%) more effective at anisotropic filtering than the GeForce GTX 1050 3GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 176384 (264%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 7990 is superior to the GeForce GTX 1050 3GB, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 1050 3GB 33408 Mpixels/sec
Difference: 27392 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB Radeon HD 7990
Manufacturer nVidia AMD
Year May 2018 April 2013
Code Name GP107 Malta
Memory 3072 MB 3072 MB (x2)
Core Speed 1392 MHz 950 MHz (x2)
Memory Speed 7000 MHz 6000 MHz (x2)
Power (Max TDP) 75 watts 375 watts
Bandwidth 86016 MB/sec 576000 MB/sec
Texel Rate 66816 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 768 2048 (x2)
Texture Mapping Units 48 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 96-bit 384-bit (x2)
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield