Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs Radeon HD 3870 X2 512MB

Intro

The GeForce GTX 1070 Ti has a GPU core speed of 1607 MHz, and the 8192 MB of GDDR5 RAM is set to run at 2000 MHz through a 256-bit bus. It also features 2432 SPUs, 152 Texture Address Units, and 64 ROPs.

Compare that to the Radeon HD 3870 X2 512MB, which features a core clock frequency of 825 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti will be 128% faster than the Radeon HD 3870 X2 512MB overall, because of its greater data rate. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 146944 (128%)

Texel Rate

The GeForce GTX 1070 Ti is much (more or less 825%) better at texture filtering than the Radeon HD 3870 X2 512MB. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 217864 (825%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1070 Ti is superior to the Radeon HD 3870 X2 512MB, by a large margin. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 76448 (290%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year November 2017 Jan 28, 2008
Code Name GP104-300 R680
Memory 8192 MB 512 MB (x2)
Core Speed 1607 MHz 825 MHz (x2)
Memory Speed 8000 MHz 1800 MHz (x2)
Power (Max TDP) 180 watts (Unknown) watts
Bandwidth 262144 MB/sec 115200 MB/sec
Texel Rate 244264 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 2432 320(64x5) (x2)
Texture Mapping Units 152 16 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield