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GeForce GTX 1070 Ti vs GeForce GTX 590

Intro

The GeForce GTX 1070 Ti comes with a GPU clock speed of 1607 MHz, and the 8192 MB of GDDR5 memory runs at 2000 MHz through a 256-bit bus. It also is comprised of 2432 Stream Processors, 152 TAUs, and 64 Raster Operation Units.

Compare those specs to the GeForce GTX 590, which features a GPU core clock speed of 607 MHz, and 1536 MB of GDDR5 RAM running at 855 MHz through a 384-bit bus. It also is made up of 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 590 6680 points
Difference: 13128 (197%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
GeForce GTX 590 365 Watts
Difference: 185 Watts (103%)

Memory Bandwidth

The GeForce GTX 590 should theoretically perform quite a bit faster than the GeForce GTX 1070 Ti in general. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GTX 1070 Ti 262144 MB/sec
Difference: 66176 (25%)

Texel Rate

The GeForce GTX 1070 Ti is a lot (about 214%) better at AF than the GeForce GTX 590. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 166568 (214%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1070 Ti is a better choice, by a large margin. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 44576 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 590

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 590
Manufacturer nVidia nVidia
Year November 2017 March 2011
Code Name GP104-300 GF110
Memory 8192 MB 1536 MB (x2)
Core Speed 1607 MHz 607 MHz (x2)
Memory Speed 8000 MHz 3420 MHz (x2)
Power (Max TDP) 180 watts 365 watts
Bandwidth 262144 MB/sec 328320 MB/sec
Texel Rate 244264 Mtexels/sec 77696 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 58272 Mpixels/sec
Unified Shaders 2432 512 (x2)
Texture Mapping Units 152 64 (x2)
Render Output Units 64 48 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 16 nm 40 nm
Transistors 7200 million 3000 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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