Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon HD 6670 (OEM) 1GB
IntroThe GeForce GTX 1070 Ti features core clock speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2432 SPUs along with 152 Texture Address Units and 64 Rasterization Operator Units.Compare those specs to the Radeon HD 6670 (OEM) 1GB, which features a core clock speed of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce GTX 1070 Ti should theoretically be quite a bit better than the Radeon HD 6670 (OEM) 1GB in general. (explain)
Texel RateThe GeForce GTX 1070 Ti will be much (more or less 1172%) faster with regards to AF than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 1070 Ti is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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