Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs GeForce GTX 560 Ti 448

Intro

The GeForce GTX 1070 Ti comes with a clock frequency of 1607 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 256-bit bus, and makes use of a 16 nm design. It is made up of 2432 SPUs, 152 Texture Address Units, and 64 Raster Operation Units.

Compare that to the GeForce GTX 560 Ti 448, which has a clock speed of 732 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 320-bit bus, and uses a 40 nm design. It features 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 560 Ti 448 4200 points
Difference: 15608 (372%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 30 Watts (17%)

Memory Bandwidth

In theory, the GeForce GTX 1070 Ti will be 82% faster than the GeForce GTX 560 Ti 448 overall, because of its greater data rate. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 118144 (82%)

Texel Rate

The GeForce GTX 1070 Ti is quite a bit (more or less 496%) faster with regards to texture filtering than the GeForce GTX 560 Ti 448. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 203272 (496%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1070 Ti is the winner, by far. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 73568 (251%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti GeForce GTX 560 Ti 448
Manufacturer nVidia nVidia
Year November 2017 December 2011
Code Name GP104-300 GF110
Memory 8192 MB 1280 MB
Core Speed 1607 MHz 732 MHz
Memory Speed 8000 MHz 3600 MHz
Power (Max TDP) 180 watts 210 watts
Bandwidth 262144 MB/sec 144000 MB/sec
Texel Rate 244264 Mtexels/sec 40992 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 2432 448
Texture Mapping Units 152 56
Render Output Units 64 40
Bus Type GDDR5 GDDR5
Bus Width 256-bit 320-bit
Fab Process 16 nm 40 nm
Transistors 7200 million 3000 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield