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GeForce GTX 1070 Ti vs GeForce GTX 970

Intro

The GeForce GTX 1070 Ti has a GPU core clock speed of 1607 MHz, and the 8192 MB of GDDR5 RAM is set to run at 2000 MHz through a 256-bit bus. It also is made up of 2432 SPUs, 152 TAUs, and 64 ROPs.

Compare all of that to the GeForce GTX 970, which has a clock speed of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It features 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 970 10867 points
Difference: 8941 (82%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 35 Watts (24%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti should perform a bit faster than the GeForce GTX 970 in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 38144 (17%)

Texel Rate

The GeForce GTX 1070 Ti is a lot (more or less 124%) more effective at anisotropic filtering than the GeForce GTX 970. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 135064 (124%)

Pixel Rate

The GeForce GTX 1070 Ti is quite a bit (approximately 53%) more effective at full screen anti-aliasing than the GeForce GTX 970, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 35648 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 970
Manufacturer nVidia nVidia
Year November 2017 September 2014
Code Name GP104-300 GM204-200
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 1050 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 180 watts 145 watts
Bandwidth 262144 MB/sec 224000 MB/sec
Texel Rate 244264 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 2432 1664
Texture Mapping Units 152 104
Render Output Units 64 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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