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GeForce GTX 1060 3GB vs GeForce GTX 1070 Ti

Intro

The GeForce GTX 1060 3GB comes with core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs along with 72 TAUs and 48 ROPs.

Compare all that to the GeForce GTX 1070 Ti, which has clock speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2432 SPUs along with 152 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 1060 3GB 12185 points
Difference: 7623 (63%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 60 Watts (50%)

Memory Bandwidth

The GeForce GTX 1070 Ti, in theory, should be a lot faster than the GeForce GTX 1060 3GB in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 65536 (33%)

Texel Rate

The GeForce GTX 1070 Ti will be a lot (more or less 125%) faster with regards to AF than the GeForce GTX 1060 3GB. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 135832 (125%)

Pixel Rate

The GeForce GTX 1070 Ti is a lot (approximately 42%) more effective at anti-aliasing than the GeForce GTX 1060 3GB, and also should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 1060 3GB 72288 Mpixels/sec
Difference: 30560 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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GeForce GTX 1070 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce GTX 1070 Ti
Manufacturer nVidia nVidia
Year August 2016 November 2017
Code Name GP106-300 GP104-300
Memory 3072 MB 8192 MB
Core Speed 1506 MHz 1607 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 120 watts 180 watts
Bandwidth 196608 MB/sec 262144 MB/sec
Texel Rate 108432 Mtexels/sec 244264 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 1152 2432
Texture Mapping Units 72 152
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 16 nm
Transistors 4400 million 7200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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