Compare any two graphics cards:
VS

GeForce GT 1030 vs GeForce GTX 1070 Ti

Intro

The GeForce GT 1030 features a core clock frequency of 1265 MHz and a GDDR5 memory frequency of 1502 MHz. It also makes use of a 64-bit memory bus, and makes use of a 16 nm design. It is comprised of 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all of that to the GeForce GTX 1070 Ti, which uses a 16 nm design. nVidia has clocked the core speed at 1607 MHz. The GDDR5 RAM works at a speed of 2000 MHz on this particular card. It features 2432 SPUs along with 152 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 150 Watts (500%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1070 Ti should theoretically be quite a bit better than the GeForce GT 1030 overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 212992 (433%)

Texel Rate

The GeForce GTX 1070 Ti is much (approximately 503%) faster with regards to anisotropic filtering than the GeForce GT 1030. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GT 1030 40480 Mtexels/sec
Difference: 203784 (503%)

Pixel Rate

The GeForce GTX 1070 Ti should be much (more or less 408%) better at anti-aliasing than the GeForce GT 1030, and also should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GT 1030 20240 Mpixels/sec
Difference: 82608 (408%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 GeForce GTX 1070 Ti
Manufacturer nVidia nVidia
Year May 2017 November 2017
Code Name GP108-300 GP104-300
Memory 2048 MB 8192 MB
Core Speed 1265 MHz 1607 MHz
Memory Speed 6008 MHz 8000 MHz
Power (Max TDP) 30 watts 180 watts
Bandwidth 49152 MB/sec 262144 MB/sec
Texel Rate 40480 Mtexels/sec 244264 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 102848 Mpixels/sec
Unified Shaders 384 2432
Texture Mapping Units 32 152
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 64-bit 256-bit
Fab Process 16 nm 16 nm
Transistors 3300 million 7200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield