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Radeon HD 7770 vs Radeon RX Vega 64

Intro

The Radeon HD 7770 comes with a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon RX Vega 64, which has a core clock speed of 1247 MHz and a HBM2 memory frequency of 1890 MHz. It also makes use of a 2048-bit bus, and uses a 14 nm design. It features 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon HD 7770 3180 points
Difference: 18806 (591%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Radeon RX Vega 64 295 Watts
Difference: 215 Watts (269%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 64 should be quite a bit faster than the Radeon HD 7770 in general. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 423411 (588%)

Texel Rate

The Radeon RX Vega 64 is much (approximately 698%) faster with regards to texture filtering than the Radeon HD 7770. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 279232 (698%)

Pixel Rate

The Radeon RX Vega 64 is much (about 399%) better at full screen anti-aliasing than the Radeon HD 7770, and capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 63808 (399%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7770

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7770 Radeon RX Vega 64
Manufacturer AMD AMD
Year February 2012 August 2017
Code Name Cape Verde XT Vega 10 XT
Memory 1024 MB 8192 MB
Core Speed 1000 MHz 1247 MHz
Memory Speed 4500 MHz 1890 MHz
Power (Max TDP) 80 watts 295 watts
Bandwidth 72000 MB/sec 495411 MB/sec
Texel Rate 40000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 640 4096
Texture Mapping Units 40 256
Render Output Units 16 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 1500 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 7770

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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