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Geforce GTX 780 vs Radeon Vega Frontier Edition

Intro

The Geforce GTX 780 has a clock frequency of 863 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It is comprised of 2304 SPUs, 192 TAUs, and 48 ROPs.

Compare all that to the Radeon Vega Frontier Edition, which makes use of a 14 nm design. AMD has clocked the core speed at 1382 MHz. The HBM2 memory is set to run at a frequency of 1890 MHz on this card. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Geforce GTX 780 10082 points
Difference: 11297 (112%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 780 250 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

In theory, the Radeon Vega Frontier Edition should be 72% quicker than the Geforce GTX 780 overall, due to its greater bandwidth. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Geforce GTX 780 288384 MB/sec
Difference: 207068 (72%)

Texel Rate

The Radeon Vega Frontier Edition should be much (about 114%) more effective at texture filtering than the Geforce GTX 780. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 188096 (114%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon Vega Frontier Edition is superior to the Geforce GTX 780, by a large margin. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 47024 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year May 2013 June 2017
Code Name GK110 Vega 10 XTX
Memory 3072 MB 16384 MB
Core Speed 863 MHz 1382 MHz
Memory Speed 6008 MHz 1890 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 288384 MB/sec 495452 MB/sec
Texel Rate 165696 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2304 4096
Texture Mapping Units 192 256
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 384-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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