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Radeon R9 280 vs Radeon RX Vega 56

Intro

The Radeon R9 280 has clock speeds of 933 MHz on the GPU, and 1250 MHz on the 3072 MB of GDDR5 memory. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

Compare all of that to the Radeon RX Vega 56, which comes with GPU core speed of 1156 MHz, and 8192 MB of HBM2 memory set to run at 1600 MHz through a 2048-bit bus. It also is made up of 3584 SPUs, 224 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 280 7961 points
Difference: 13050 (164%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon R9 280 250 Watts
Difference: 40 Watts (19%)

Memory Bandwidth

Theoretically speaking, the Radeon RX Vega 56 will be 75% faster than the Radeon R9 280 overall, because of its greater data rate. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 179430 (75%)

Texel Rate

The Radeon RX Vega 56 is much (approximately 148%) better at anisotropic filtering than the Radeon R9 280. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 154448 (148%)

Pixel Rate

The Radeon RX Vega 56 is quite a bit (more or less 148%) better at anti-aliasing than the Radeon R9 280, and also able to handle higher screen resolutions while still performing well. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 44128 (148%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 280

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 280 Radeon RX Vega 56
Manufacturer AMD AMD
Year March 2014 September 2017
Code Name Tahiti Pro Vega 10 XL
Memory 3072 MB 8192 MB
Core Speed 933 MHz 1156 MHz
Memory Speed 5000 MHz 1600 MHz
Power (Max TDP) 250 watts 210 watts
Bandwidth 240000 MB/sec 419430 MB/sec
Texel Rate 104496 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 29856 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 1792 3584
Texture Mapping Units 112 224
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 384-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R9 280

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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