Compare any two graphics cards:
VS

Radeon Pro Duo vs Radeon RX Vega 56

Intro

The Radeon Pro Duo features a GPU core clock speed of 1000 MHz, and the 4096 MB of HBM RAM runs at 500 MHz through a 4096-bit bus. It also features 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Compare that to the Radeon RX Vega 56, which has GPU clock speed of 1156 MHz, and 8192 MB of HBM2 RAM set to run at 1600 MHz through a 2048-bit bus. It also features 3584 Stream Processors, 224 Texture Address Units, and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
Radeon RX Vega 56 21011 points
Difference: 6156 (29%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon Pro Duo 350 Watts
Difference: 140 Watts (67%)

Memory Bandwidth

Theoretically, the Radeon Pro Duo should perform a lot faster than the Radeon RX Vega 56 in general. (explain)

Radeon Pro Duo 1024000 MB/sec
Radeon RX Vega 56 419430 MB/sec
Difference: 604570 (144%)

Texel Rate

The Radeon Pro Duo is much (about 98%) better at texture filtering than the Radeon RX Vega 56. (explain)

Radeon Pro Duo 512000 Mtexels/sec
Radeon RX Vega 56 258944 Mtexels/sec
Difference: 253056 (98%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon Pro Duo is the winner, and very much so. (explain)

Radeon Pro Duo 128000 Mpixels/sec
Radeon RX Vega 56 73984 Mpixels/sec
Difference: 54016 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon Pro Duo

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon Pro Duo Radeon RX Vega 56
Manufacturer AMD AMD
Year April 2016 September 2017
Code Name Fiji XT Vega 10 XL
Memory 4096 MB (x2) 8192 MB
Core Speed 1000 MHz (x2) 1156 MHz
Memory Speed 500 MHz (x2) 1600 MHz
Power (Max TDP) 350 watts 210 watts
Bandwidth 1024000 MB/sec 419430 MB/sec
Texel Rate 512000 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 128000 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 4096 (x2) 3584
Texture Mapping Units 256 (x2) 224
Render Output Units 64 (x2) 64
Bus Type HBM HBM2
Bus Width 4096-bit (x2) 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon Pro Duo

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield