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Radeon HD 7790 vs Radeon Vega Frontier Edition
IntroThe Radeon HD 7790 uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this specific model. It features 896 SPUs along with 56 TAUs and 16 Rasterization Operator Units.Compare all that to the Radeon Vega Frontier Edition, which uses a 14 nm design. AMD has set the core speed at 1382 MHz. The HBM2 RAM works at a speed of 1890 MHz on this particular model. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon Vega Frontier Edition should theoretically be a lot superior to the Radeon HD 7790 in general. (explain)
Texel RateThe Radeon Vega Frontier Edition should be quite a bit (about 532%) better at anisotropic filtering than the Radeon HD 7790. (explain)
Pixel RateThe Radeon Vega Frontier Edition will be much (about 453%) better at full screen anti-aliasing than the Radeon HD 7790, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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