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Geforce GTX 770 vs Radeon Vega Frontier Edition

Intro

The Geforce GTX 770 has a core clock speed of 1046 MHz and a GDDR5 memory speed of 1753 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It features 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon Vega Frontier Edition, which features a core clock frequency of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also features a 2048-bit bus, and uses a 14 nm design. It is comprised of 4096 SPUs, 256 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Geforce GTX 770 7854 points
Difference: 13525 (172%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 70 Watts (30%)

Memory Bandwidth

The Radeon Vega Frontier Edition should theoretically perform much faster than the Geforce GTX 770 in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 271068 (121%)

Texel Rate

The Radeon Vega Frontier Edition will be a lot (approximately 164%) better at AF than the Geforce GTX 770. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 219904 (164%)

Pixel Rate

The Radeon Vega Frontier Edition will be a lot (more or less 164%) more effective at FSAA than the Geforce GTX 770, and should be capable of handling higher screen resolutions better. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 54976 (164%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year May 2013 June 2017
Code Name GK104 Vega 10 XTX
Memory 2048 MB 16384 MB
Core Speed 1046 MHz 1382 MHz
Memory Speed 7012 MHz 1890 MHz
Power (Max TDP) 230 watts 300 watts
Bandwidth 224384 MB/sec 495452 MB/sec
Texel Rate 133888 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 1536 4096
Texture Mapping Units 128 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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