Compare any two graphics cards:
VS

GeForce GTX 1060 vs Radeon Vega Frontier Edition

Intro

The GeForce GTX 1060 uses a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this card. It features 1280 SPUs along with 80 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the Radeon Vega Frontier Edition, which makes use of a 14 nm design. AMD has clocked the core speed at 1382 MHz. The HBM2 RAM runs at a frequency of 1890 MHz on this specific card. It features 4096 SPUs as well as 256 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
GeForce GTX 1060 12359 points
Difference: 9020 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 180 Watts (150%)

Memory Bandwidth

The Radeon Vega Frontier Edition, in theory, should be quite a bit faster than the GeForce GTX 1060 overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 298844 (152%)

Texel Rate

The Radeon Vega Frontier Edition is much (about 194%) faster with regards to anisotropic filtering than the GeForce GTX 1060. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 233312 (194%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon Vega Frontier Edition is superior to the GeForce GTX 1060, by far. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 16160 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year July 2016 June 2017
Code Name GP106-400 Vega 10 XTX
Memory 6144 MB 16384 MB
Core Speed 1506 MHz 1382 MHz
Memory Speed 8000 MHz 1890 MHz
Power (Max TDP) 120 watts 300 watts
Bandwidth 196608 MB/sec 495452 MB/sec
Texel Rate 120480 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 1280 4096
Texture Mapping Units 80 256
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 192-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield