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GeForce GTX 1060 3GB vs Radeon Vega Frontier Edition

Intro

The GeForce GTX 1060 3GB has a clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 192-bit memory bus, and makes use of a 16 nm design. It is made up of 1152 SPUs, 72 Texture Address Units, and 48 Raster Operation Units.

Compare that to the Radeon Vega Frontier Edition, which features a core clock frequency of 1382 MHz and a HBM2 memory speed of 1890 MHz. It also uses a 2048-bit memory bus, and uses a 14 nm design. It features 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
GeForce GTX 1060 3GB 12185 points
Difference: 9194 (75%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 180 Watts (150%)

Memory Bandwidth

As far as performance goes, the Radeon Vega Frontier Edition should theoretically be much better than the GeForce GTX 1060 3GB in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 298844 (152%)

Texel Rate

The Radeon Vega Frontier Edition is a lot (more or less 226%) faster with regards to texture filtering than the GeForce GTX 1060 3GB. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 245360 (226%)

Pixel Rate

The Radeon Vega Frontier Edition is a lot (about 22%) better at full screen anti-aliasing than the GeForce GTX 1060 3GB, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce GTX 1060 3GB 72288 Mpixels/sec
Difference: 16160 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year August 2016 June 2017
Code Name GP106-300 Vega 10 XTX
Memory 3072 MB 16384 MB
Core Speed 1506 MHz 1382 MHz
Memory Speed 8000 MHz 1890 MHz
Power (Max TDP) 120 watts 300 watts
Bandwidth 196608 MB/sec 495452 MB/sec
Texel Rate 108432 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 1152 4096
Texture Mapping Units 72 256
Render Output Units 48 64
Bus Type GDDR5 HBM2
Bus Width 192-bit 2048-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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