Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 1030 vs Radeon HD 4750

Intro

The GeForce GT 1030 has a GPU core clock speed of 1265 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1502 MHz through a 64-bit bus. It also is made up of 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 4750, which comes with a GPU core clock speed of 730 MHz, and 512 MB of GDDR5 memory set to run at 800 MHz through a 128-bit bus. It also features 640(128x5) SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
Radeon HD 4750 75 Watts
Difference: 45 Watts (150%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4750 should perform a small bit faster than the GeForce GT 1030 in general. (explain)

Radeon HD 4750 51200 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 2048 (4%)

Texel Rate

The GeForce GT 1030 is a lot (more or less 73%) faster with regards to texture filtering than the Radeon HD 4750. (explain)

GeForce GT 1030 40480 Mtexels/sec
Radeon HD 4750 23360 Mtexels/sec
Difference: 17120 (73%)

Pixel Rate

The GeForce GT 1030 will be much (approximately 73%) more effective at full screen anti-aliasing than the Radeon HD 4750, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GT 1030 20240 Mpixels/sec
Radeon HD 4750 11680 Mpixels/sec
Difference: 8560 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

Radeon HD 4750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 Radeon HD 4750
Manufacturer nVidia AMD
Year May 2017
Code Name GP108-300 RV740
Memory 2048 MB 512 MB
Core Speed 1265 MHz 730 MHz
Memory Speed 6008 MHz 3200 MHz
Power (Max TDP) 30 watts 75 watts
Bandwidth 49152 MB/sec 51200 MB/sec
Texel Rate 40480 Mtexels/sec 23360 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 11680 Mpixels/sec
Unified Shaders 384 640(128x5)
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 64-bit 128-bit
Fab Process 16 nm 40 nm
Transistors 3300 million 826 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

Radeon HD 4750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield